#include <nnsys/snd.h>void NNS_SndPlayerSetPlayerPriority( NNSSndHandle* handle, int priority );
handle |
The sound handle pointer. |
priority |
The player priority value that is in the range of 0 - 127. The values is in the range of 0-127; a greater value indicates higher priority. |
Changes the player priority of the sequence.
This function changes the player priority of the sequence that is bound to the sound handle handle. This function does not perform any action if the stream handle is invalid.
To assign a player priority at the time of sequence playback, use the NNS_SndArcPlayerStartSeqEx function or the NNS_SndArcPlayerStartSeqArcEx function. Use this function to change the player priority after playback occurs.
NNS_SndArcPlayerStartSeqEx, NNS_SndArcPlayerStartSeqArcEx
2004/06/01 Initial version.
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