#include <nnsys/snd.h>BOOL NNS_SndHandleIsValid( constNNSSndHandle* handle );
This function verifies whether the Sound Handle is valid or not. The Sound Handle is only valid if it's bound to a sequence.
None.
2007/04/04 Added the argument const
2004/06/01 Revised the description to state that the Sound Handle is bound to the sequence, rather than the player.
2004/04/01 Initial Version
CONFIDENTIAL