#include <nnsys/g3d/kernel.h>
void
NNS_G3dRenderObjInit(
NNSG3dRenderObj* pRenderObj,
NNSG3dResMdl* pResMdl
);
| pRenderObj | Pointer to the NNSG3dRenderObj structure |
| pResMdl | Pointer to the model resource |
None.
Initializes the NNSG3dRenderObj structure. When the pointer to the model resource has been designated in pResMdl, it is initialized as the NNSG3dRenderObj structure that references that model.
2004/08/02 Initial version.
CONFIDENTIAL