#include <nnsys/g3d/kernel.h>
u32
NNS_G3dPlttGetRequiredSize(
const NNSG3dResTex* pTex
);
| pTex | Pointer to the texture resource |
Returns the size needed to store the palette in VRAM.
Gets the size needed to store the texture (pTex) resource palette in VRAM.
2004/08/02 Initial version.
CONFIDENTIAL