#include <nnsys/g3d/kernel.h>
NNSG3dMatAnmResult*
NNS_G3dRenderObjReleaseMatAnmBuffer(
NNSG3dRenderObj* pRenderObj
);
| pRenderObj | Pointer to the NNSG3dRenderObj structure. |
Returns the pointer to the record buffer for the material animation registered in the rendering object.
Releases the record buffer for the material animation that is registered in the rendering object.
NNS_G3dRenderObjSetMatAnmBuffer, NNS_G3dRenderObjReleaseJntAnmBuffer
2004/08/02 Initial version.
CONFIDENTIAL