#include <nnsys/g2d/g2d_Renderer.h>
void NNS_G2dDrawEntity( NNSG2dEntity* pEntity );
| pEntity | [IN] Entity |
None.
Draws the entity. This function must be called after the NNS_G2BeginRendering function and before the NNS_G2EndRendering function. If the entity has a color palette conversion table, NNS_G2DrawEntity draws the table using the color palette conversion table.
NNS_G2dDrawMultiCellAnimation NNS_G2dDrawCellAnimation
2004/05/28 Initial version.
CONFIDENTIAL