#include <nnsys/g3d/mem.h>
void NNS_G3dFreeRecBufferMat(NNSFndAllocator* pAlloc,
NNSG3dMatAnmResult* pRecBuf);
| pAlloc | Pointer to the memory allocator |
| pRecBuf | Pointer to the region allocated in NNS_G3dAllocRecBufferMat() |
None.
Frees the buffer region used to store the material animation calculation results.
2004/08/02 Initial version.
CONFIDENTIAL