#include <nnsys/g3d/kernel.h>
BOOL
NNS_G3dBindMdlPltt(
NNSG3dResMdl* pMdl,
const NNSG3dResTex* pTex
);
| pMdl | Pointer to the model resource |
| pTex | Pointer to the texture resource |
Returns TRUE if the bind succeeds
Binds the palette pMdl (associated with the model) with the palette pTex (associated with the texture block).
NNS_G3dBindMdlPlttEx, NNS_G3dForceBindMdlPltt, NNS_G3dReleasePltt, NNS_G3dReleaseMdlPlttEx
2004/08/02 Initial version.
CONFIDENTIAL