#include <nnsys/g2d/g2d_Image.h>
void NNS_G2dLoadImage1DMapping(
const NNSG2dCharacterData* pSrcData,
u32 baseAddr,
NNS_G2D_VRAM_TYPE type,
NNSG2dImageProxy* pImgProxy );
| pSrcData | [IN] Input image data source |
| baseAddr | [IN] Load destination address |
type |
[IN] VRAM type to use (3D, 2D-Main, or 2D-Sub) |
| pImgProxy | [OUT] Image proxy storing the load result |
None.
Loads the image data to the hardware and sets the load results and the image format to the image proxy. This function is used exclusively for the image materials of the 1D mapping mode. If a 2D Graphics Engine VRAM has been specified, the 2D Graphics Engine character mode will be set to the 1D mapping mode internally. Note that 1D mapping 256K mode data cannot be used when NNS_G2D_VRAM_TYPE_2DSUB is specified for type. (In that case, assert will fail))
None.
2004/05/28 Initial version.
CONFIDENTIAL