#include <nnsys/g3d/kernel.h>
void
NNS_G3dAnmObjEnableID(
NNSG3dAnmObj* pAnmObj,
int id
);
| pAnmObj | Pointer to the NNSG3dAnmObj structure |
| id | The node or material ID |
None.
Validates the animation for a designated node ID or material ID. Since by default, the animation is valid for a node ID or material ID for which animation exists, there is no need to execute this function.
10/18/2004 Initial version.
CONFIDENTIAL