#include <nnsys/snd.h>void NNS_SndHeapDestroy( NNSSndHeapHandle heap );
This function destroys the sound heap.
The callback function that was set in the NNS_SndHeapAlloc function will be called for each memory block that has been allocated.
When the stream buffer (allocated using either NNS_SndArcStrmInit or NNS_SndArcStrmSetupPlayer) is in the heap, it synchronizes with the stream thread in this function.
NNS_SndHeapAlloc,
NNS_SndArcStrmInit,
NNS_SndArcStrmSetupPlayer
09/02/2004 Added a Note regarding thread synchronization.
08/10/2004 Initial version.
CONFIDENTIAL