#include <nnsys/g2d/g2d_Animation.h>
static void NNS_G2dStartAnimCtrl
(
NNSG2dAnimController* pAnimCtrl
);
| pAnimCtrl | [OUT] NNSG2dAnimController entity |
None.
Starts animation playback. Note:
If a STOP-method animation sequence has played to the end, the animation controller is set to the Stop state.
Because of this, you will need to call NNS_G2dStartAnimCtrl() for the animation controller to update the animation again.
This function is a new function name that comes from the renamed NNS_G2dStartAnimController. The past function remains as a separate name to maintain compatibility.
05/29/2006 Added a warning note.
08/02/2004 Renamed function.
05/28/2004 Initial version.
CONFIDENTIAL