#include <nnsys/g3d/kernel.h>
void
NNS_G3dReleaseMdlTex(
NNSG3dResMdl* pMdl
);
| pMdl | Pointer to the model resource |
None.
Releases the association between the texture entry and material for the designated model resource, pMdl.
NNS_G3dBindMdlTex, NNS_G3dBindMdlTexEx, NNS_G3dForceBindMdlTex, NNS_G3dReleaseMdlTexEx
08/02/2004 Initial version.
CONFIDENTIAL