#include <nnsys/g2d/g2d_Animation.h>
void NNS_G2dBindAnimController( NNSG2dAnimController* pAnimCtrl, const NNSG2dAnimSequence* pAnimSequence );
| pAnimCtrl | [OUT] NNSG2dAnimController entity |
pAnimSequence |
[IN] Animation sequence data |
None.
Links the animation controller and the animation data of the control object. Internally, the NNS_G2dResetAnimCtrlState function is called and the internal state of the animation controller is reset.
NNS_G2dBindAnimCtrl. The past function remains as a separate name to maintain compatibility.
08/02/2004 Renamed function
05/28/2004 Initial version.
CONFIDENTIAL