#include <nnsys/g2d/g2d_Image.h>
BOOL NNS_G2dIsImagePaletteReadyToUse(
const NNSG2dImagePaletteProxy* pImg,
NNS_G2D_VRAM_TYPE type );
| pImg | [IN] Image palette proxy |
type |
[IN] VRAM type to use (3D, 2D-Main, or 2D-Sub) |
TRUE if useable (if set).
Checks if the image palette proxy has been properly set and determines the type of VRAM that has been set using the type parameter. You can specify any of the following types of VRAM usage:
NNS_G2D_VRAM_TYPE_3DMAIN This type is used for the 3D graphics engine NNS_G2D_VRAM_TYPE_2DMAIN This type is used for the 2D graphics engine A NNS_G2D_VRAM_TYPE_2DSUB This type is used for the 2D graphics engine B
None.
06/10/2004 Added a description related to the type of VRAM to use.
05/28/2004 Initial version.
CONFIDENTIAL