#include <nnsys/g2d/g2d_Entity.h>
void NNS_G2dTickEntity( NNSG2dEntity* pEntity, fx32 dt );
| pEntity | [OUT] Entity |
| dt | [IN] Length of time to advance (frames) |
None.
Updates the animation time of the entity.
None.
05/28/2004 Initial version.
CONFIDENTIAL