#include <nnsys/g2d/g2d_MultiCellAnimation.h>
void NNS_G2dSetAnimSequenceToMCAnimation(
NNSG2dMultiCellAnimation* pMultiCellAnim,
const NNSG2dMultiCellAnimSequence* pAnimSeq );
| pMultiCellAnim | [OUT] Multicell animation |
| pAnimSeq | [IN] Animation sequence |
None.
Sets the play animation sequence in the multicell animation. The animation sequence must be of the type NNS_G2D_ANIMATIONTYPE_MULTICELLLOCATION. NNS_G2dGetMCNumNodesRequired is executed internally. The cell animation entity will fail in an assert if there are insufficient nodes to play the animation.
07/20/2004 Changed the function name from NNS_G2dGetNumNodesRequired to NNS_G2dGetMCNumNodesRequired
05/28/2004 Initial version.
CONFIDENTIAL