#include <nnsys/g2d/g2d_CellTransferManager.h>
u32 NNS_G2dGetNewCellTransferStateHandle();
None.
Cell VRAM Transfer State Object Handle.
Gets the cell VRAM transfer state object handle. The operation to the cell VRAM transfer state object is carried out with this handle. The handle is saved as a member of the cell animation entity. When the system cannot get the handle, NNS_G2D_INVALID_CELL_TRANSFER_STATE_HANDLE is returned. Internally, a linear search for the cell VRAM transfer state object buffer takes place. (Please refrain from calling this in performance critical locations.)
None.
07/20/2004 Initial version.
CONFIDENTIAL