NNS_G2dApplyToHWSoftEmu

C Specification

#include <nnsys/g2d/g2d_Oam.h>
void NNS_G2dApplyToHWSoftEmu
( 
        NNSG2dOamManagerInstance*       pMan, 
        const NNSG2dImageAttr*          pTexImageAttr,
        u32                             texBaseAddr,
        u32                             pltBaseAddr
);

Arguments

pMan [IN] OAM manager entity
pTexImageAttr [IN] Texture attribute
texBaseAddr [IN] Texture base address
pltBaseAddr [IN] Palette base address

Return Values

None.

Description

Draws the contents of the internal buffer using the 3D graphics engine. Designates the argument information that is used to set the texture data and palette data that is used by the 3D graphics engine. The camera settings must be completed in advance. Use NNS_G2dSetupSoftwareSpriteCamera for the camera settings. The name of this function has changed to NNS_G2dApplyOamManagerToHWSprite. To maintain compatibility, the previous function was kept under a different name.

See Also

NNS_G2dApplyOamManagerToHWSprite, NNS_G2dApplyOamManagerToHW, NNS_G2dSetupSoftwareSpriteCamera

Revision History

08/02/2004 Renamed function

05/28/2004 Initial version.


CONFIDENTIAL