#include <nnsys/g3d/binres/res_struct_accessor.h>
NNSG3dResMdl* NNS_G3dGetMdlByName( const NNSG3dResMdlSet* mdlSet, const NNSG3dResName* name );
| mdlSet | The pointer to the model set |
name |
The pointer to the resource name |
Returns the pointer to the model.
Gets the model with the resource name name inside the model set mdlSet.
08/02/2004 Initial version.
CONFIDENTIAL