#include <nnsys/g2d/g2d_Renderer.h>
void NNS_G2dSetRendererPaletteTbl(
NNSG2dRendererInstance* pRend,
const NNSG2dPaletteSwapTable* pTbl );
pRend |
[OUT] Renderer entity |
| pTbl | [IN] Palette conversion table |
None.
Sets the color palette conversion table. Subsequent drawings will be converted according to the conversion table that is set by the palette value. This can be called either inside or outside the Begin-End rendering block.
NNS_G2dResetRendererPaletteTbl
11/10/2004 Added description.
05/28/2004 Initial version.
CONFIDENTIAL