#include <nnsys/g2d/g2d_RendererCore.h>
void NNS_G2dSetRndCoreSurface
(
NNSG2dRndCoreInstance* pRnd,
NNSG2dRndCoreSurface* pSurface
);
| pRnd | [OUT] Renderer core |
| pSurface | [IN] Rendering target surface |
None.
Sets the object surface to be rendered in the Renderer core. This function must be called outside of the BeginRendering — EndRendering block.
11/10/2004 Initial version.
CONFIDENTIAL