#include <nnsys/g3d/glbstate.h>
void
NNS_G3dGlbSetBaseScale(
const VecFx32* pScale
);
| pScale | Pointer to the scale vector. |
None.
This function configures the scale in the base scale of the global state kept in the G3D library. The scale is applied to the entire model at the time of rendering.
NNS_G3dGlbSetBaseRot, NNS_G3dGlbSetBaseTrans
08/02/2004 Initial version.
CONFIDENTIAL