#include <nnsys/g3d/mem.h>
void
NNS_G3dFreeRenderObj(
NNSFndAllocator* pAlloc,
NNSG3dRenderObj* pRenderObj
);
| pAlloc | Pointer to the memory allocator |
| pRenderObj | Pointer to the region allocated by the NNS_G3dAllocRenderObj function |
None.
Frees the region of the rendering object.
08/02/2004 Initial version.