#include <nnsys/g3d/glbstate.h>
void
NNS_G3dGlbMaterialColorSpecEmi(
GXRgb specular,
GXRgb emission,
BOOL IsShininess
);
| specular | Specular reflection color |
| emission | Emitted light color xyxyxy |
| IsShininess | Enable/Disable flag for the specular reflection shininess table |
None.
This function configures the specular color and the emission color of the material in the global state kept inside the G3D library. One of two options can be chosen for the specularity brightness table flag: not using the specularity brightness table (FALSE), or using the specularity brightness table (anything other than FALSE). The configuration performed with the API will be applied to the model if using either the NNS_G3dMdlUseGlbSpec function or the NNS_G3dMdlUseGlbEmi function.
NNS_G3dGlbMaterialColorDiffAmb
08/02/2004 Initial version.