#include <nnsys/g3d/anm.h> typedef void (*NNSG3dFuncAnmBlendMat)(
struct NNSG3dVisAnmResult_* pAnmResult, const NNSG3dAnmObj* pAnmObj, u32 matID);
| pAnmResult | The pointer to the material animation results. |
| pAnmObj | The pointer to the animation object. |
| matID | The material ID. |
Returns TRUE if the function writes the calculation result to pAnmResult. Returns FALSE if otherwise.
Calculates the material animation that corresponds to the matID while tracing the list from pAnmObj, then blends the results and stores them in pAnmResult. It will return FALSE if the animation corresponding to the matID is invalid, or if this function does not output the results of the material animation. In such a case, the visibility data will be obtained from the model resource.
NNSG3dFuncAnmBlendJnt, NNSG3dFuncAnmBlendVis, NNSG3dVisAnmResult
10/19/2004 Initial version.