#include <nnsys/g2d/g2d_Softsprite.h>
void NNS_G2dSetCurrentPolygonID( u16 id );
| id | [IN] Polygon ID used to draw software sprites |
None.
Sets the polygon ID used during software sprite rendering. This function was renamed NNS_G2dSetSpriteCurrentPolygonID. To maintain compatibility, the previous function was kept under a different name.
NNS_G2dSetSpriteCurrentPolygonID
08/02/2004 Renamed function
05/28/2004 Initial version.