#include <nnsys/g3d/kernel.h>
u32 NNS_G3dAnmObjCalcSizeRequired( const void* pAnm, const NNSG3dResMdl* pMdl );
| pAnm | Pointer to the animation resource |
| pMdl | Pointer to the model resource |
Returns the memory size (in bytes) needed by the NNSG3dAnmObj structure.
Gets the memory size needed by the NNSG3dAnmObj structure that corresponds to the model resource designated by pMdl and the animation resource designated by pAnm.
08/02/2004 Initial version.