#include <nnsys/g3d/binres/res_struct_accessor.h>
NNSG3dResTex* NNS_G3dGetTex( const NNSG3dResFileHeader* header );
header |
The pointer to the resource file header |
Returns the pointer to the texture resource. Returns a NULL if there is no texture block inside the model resource file.
This function gets the texture resource from the resource file data.
NNS_G3dGetDataBlockHeaderByIdx, NNS_G3dGetMdlSet
08/02/2004 Initial version.