#include <nnsys/g3d/kernel.h>
u32 NNS_G3dPlttGetRequiredSize( const NNSG3dResTex* pTex );
| pTex | Pointer to the texture resource |
Returns the size needed to store the palette in VRAM.
Gets the size needed to store the texture (pTex) resource palette in VRAM.
08/02/2004 Initial version.