#include <nnsys/g3d/kernel.h>
BOOL NNS_G3dBindMdlPlttEx( NNSG3dResMdl* pMdl, const NNSG3dResTex* pTex, const NNSG3dResName* pResName );
| pMdl | Pointer to the model resource |
| pTex | Pointer to the texture resource |
| pResName | Pointer to the texture name |
Returns TRUE if the bind succeeds
Binds the palette pResName (within the model pMdl) with the palette pResName (within the texture block pTex).
NNS_G3dBindMdlPltt, NNS_G3dForceBindMdlPltt, NNS_G3dReleaseMdlPltt, NNS_G3dReleaseMdlPlttEx
08/02/2004 Initial version.