#include <nnsys/g2d/g2d_Entity.h>
void NNS_G2dSetCurrentAnimation( NNSG2dEntity* pEntity, u16 idx );
| pEntity | [OUT] Entity |
| idx | [IN] Playback animation number |
None.
Sets the entity playback animation. No action will occur if an invalid index is input. The name of this function has changed to NNS_G2dSetEntityCurrentAnimation. To maintain compatibility, the previous function was kept under a different name.
NNS_G2dSetEntityCurrentAnimation, NNS_G2dInitEntity
08/02/2004 Renamed function
05/28/2004 Initial version.