#include <nitro/gx/g3x.h>
void G3X_SetDisp1DotDepth(fx32 w);
| w | W value (depth value) |
None.
This function is used when the G3*_PolygonAttr function sets to GX_POLYGON_ATTR_MISC_DISP_1DOT, and a polygon is coordinate converted within a range of one pixel or less. In this case, if the smallest W value (depth value) is larger than the W value specified by this function, the polygon will not be displayed (will not be written into polygon list RAM or vertex list RAM). The W value will be used even when using z-buffering.
01/19/2004 Initial version.
CONFIDENTIAL