#include <nitro/wm.h>
static inline BOOL WM_IsValidGameInfo( const WMGameInfo* gameInfo, u16 gameInfoLength );
| gameInfo | Specifies a pointer to the WMGameInfo structure. |
| gameInfoLength | Specifies the length of teh WMGameInfo structure. |
Returns TRUE if the WMGameInfo structure is enabled.
Checks if the WMGameInfo structure inside the beacon information obtained using WM_StartScan or WM_StartScanEx has a valid value. Internally, a check is made that gameInfoLength is sufficient in size, and that gameInfo->magicNumber is equal to WM_GAMEINFO_MAGIC_NUMBER.
WM_IsValidGameBeacon, WM_StartScan, WM_StartScanEx
02/20/2006 Initial version.
CONFIDENTIAL