# GX_EndLoadOBJExtPltt

## C Specification

      #include <nitro/gx/gx_load.h>

      void GX_EndLoadOBJExtPltt(void);

## Arguments

None.

## Return Values

None.

## Description

This function is called after transferring OBJ palette data to the Main 2D Engine's OBJ Extended palette. Internally, restores to the Main 2D Engine's OBJ Extended palette the VRAM bank that was allocated to LCDC by `GX_BeginLoadOBJExtPltt`.

## See Also

`GX_BeginLoadOBJExtPltt`, `GX_LoadOBJExtPltt`

## Revision History

02/09/2004

- Revised and expanded the description

01/19/2004 Initial version

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