# GX_ResetBankForOBJExtPltt

## C Specification

  `#include <nitro/gx/gx_vramcnt.h>`
  `GXVRamOBJExtPltt GX_ResetBankForOBJExtPltt(void);`

## Arguments

None.

## Return Values

The VRAM bank allocated to the main 2D Engine's OBJ extended palette.

## Description

This function allocates to LCDC the VRAM bank that was allocated to the the main 2D Engine's OBJ extended palette. See `GX_SetBankForOBJExtPltt` for details on `GXVRamOBJExtPltt` types.

## See Also

`GX_SetBankForOBJExtPltt`, `GX_GetBankForOBJExtPltt`, `GX_DisableBankForOBJExtPltt`

## Revision History

01/19/2004 Initial version.

CONFIDENTIAL