#include <nitro/gx/gx_vramcnt.h>GXVRamOBJ GX_ResetBankForOBJ(void);None.
The VRAM bank that is allocated to the main 2D Engine's OBJ.
This function allocates to LCDC the VRAM bank that was allocated to the main 2D Engine's OBJ. Refer to GX_SetBankForOBJ for details on GXVRamOBJ format.
GX_SetBankForOBJ, GX_GetBankForOBJ, GX_DisableBankForOBJ
01/19/2004 Initial version.
CONFIDENTIAL