#include <nitro/gx/gx_vramcnt.h>GXVRamOBJ GX_GetBankForOBJ(void);None.
The settings of the VRAM bank allocated to the main 2D Engine's OBJ.
This function returns the settings of the VRAM bank allocated to the Main 2D Engine OBJ. Refer to GX_SetBankForOBJ for details on GXVRamOBJ format.
GX_SetBankForOBJ, GX_ResetBankForOBJ, GX_DisableBankForOBJ
01/19/2004 Initial version
CONFIDENTIAL