#include <nitro/gx/gx_vramcnt.h>GXVRamBGExtPltt GX_ResetBankForBGExtPltt(void);None.
VRAM bank allocated to the main 2D Engine's BG extended palette.
This function allocates to LCDC the VRAM bank that was allocated to the BG Extended palette. Refer to GX_SetBankForBGExtPltt for details on GXVRamBGExtPltt format.
GX_SetBankForBGExtPltt, GX_GetBankForBGExtPltt, GX_DisableBankForBGExtPltt
01/19/2004 Initial version.
CONFIDENTIAL