#include <nitro/os.h>
void OS_ClearAlloc( OSArenaId id );
This function clears memory allocation system information. It destroys all heaps that are created in the arena that is specified by the arena ID id. To use a memory allocation system on that arena again, set it up by calling the OS_InitAlloc function.
id |
The arena ID of the arena for which all of the memory allocation system information will be cleared. |
None.
08/30/2004 Initial Version