#include <nitro/gx/gx_vramcnt.h>GXVRamOBJ GX_DisableBankForOBJ(void);This function disables the VRAM bank that is allocated to the Main 2D Engine OBJ. If disabled, VRAM cannot be accessed, but the VRAM bank contents are not lost. In addition, the VRAM banks that were allocated to each resource will not be disabled unless disabled with this function. Refer to GX_SetBankForOBJ for details on GXVRamOBJ format.
None
The VRAM bank that is allocated to the main 2D Engine's OBJ.
GX_SetBankForOBJ, GX_GetBankForOBJ, GX_ResetBankForOBJ
02/09/2004 Added to the description
01/19/2004 Initial Version