#include <nitro/gx/gx_vramcnt.h>GXVRamSubOBJExtPltt GX_ResetBankForSubOBJExtPltt(void);This function allocates to LCDC the VRAM bank that was allocated to the sub 2D Engine's OBJ
extended palette. See GX_SetBankForSubOBJExtPltt for details on GXVRamSubOBJExtPltt types.
None
The VRAM bank that was allocated to the sub 2D Engine's OBJ extended palette.
GX_SetBankForSubOBJExtPltt,
GX_GetBankForSubOBJExtPltt,
GX_DisableBankForSubOBJExtPltt
02/09/2004 Initial Version