#include <nitro/gx/g2.h>
void G2S_SetWnd1InsidePlane(int wnd /* GXWndPlaneMask */, BOOL effect );
This function specifies a plane that is displayed inside the sub 2D Engine's window 1. Pass the logical OR value of GXWndPlaneMask to wnd.
wnd |
Specifies the plane to be displayed in the window |
effect |
Enables/disables color special effects (alpha-blending and brightness adjustment) |
None
G2S_SetWnd0InsidePlane, G2S_SetWndOutsidePlane,
G2S_SetWndOBJInsidePlane
02/09/2004 Initial Version