#include <nitro/gx/gx_vramcnt.h>GXVRamOBJ GX_ResetBankForOBJ(void);This function allocates to LCDC the VRAM bank that was allocated to the main 2D Engine's OBJ. See GX_SetBankForOBJ for details on GXVRamOBJ types.
None
The VRAM bank that was allocated to the main 2D Engine's OBJ.
GX_SetBankForOBJ,
GX_GetBankForOBJ,
GX_DisableBankForOBJ
01/19/2004 Initial Version