#include <nitro/gx/g2.h>
void G2S_SetWnd0Position(int x1, int y1, int x2, int y2);
This function specifies the position of the sub 2D Engine's window 0. For x-coordinates, the lower 8 bits are valid. For y-coordinates, the value must be 0 - 192.
x1 |
Top left x-coordinate of the window |
y1 |
Top left y-coordinate of the window |
x2 |
Bottom right x-coordinate of the window |
y2 |
Bottom right y-coordinate of the window |
None
02/09/2004 Initial Version