#include <nitro/gx/gx_vramcnt.h>GXVRamSubOBJ GX_ResetBankForSubOBJ(void);This function allocates to LCDC the VRAM bank that was allocated to the sub 2D Engine's OBJ. See GX_SetBankForSubOBJ for details on GXVRamSubOBJ types.
None
The VRAM bank that was allocated to the sub 2D Engine's OBJ.
GX_SetBankForSubOBJ,
GX_GetBankForSubOBJ,
GX_DisableBankForSubOBJ
02/09/2004 Initial Version