#include <nitro/gx/gx_load.h>
void GX_EndLoadBGExtPltt(void);
This function is called after transferring BG palette data to the Main 2D Engine BG
Extended palette. Internally, restores to the Main 2D Engine BG Extended palette the VRAM bank that was allocated to LCDC by GX_BeginLoadBGExtPltt.
None
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GX_BeginLoadBGExtPltt, GX_LoadBGExtPltt
02/09/2004 Revised and added to the description
01/19/2004 Initial Version