#include <nitro/gx/gx_vramcnt.h>GXVRamOBJExtPltt GX_ResetBankForOBJExtPltt(void);This function allocates to LCDC the VRAM bank that was allocated to the the main 2D Engine's OBJ
extended palette. See GX_SetBankForOBJExtPltt for details on GXVRamOBJExtPltt types.
None
The VRAM bank that was allocated to the main 2D Engine's OBJ extended palette.
GX_SetBankForOBJExtPltt,
GX_GetBankForOBJExtPltt,
GX_DisableBankForOBJExtPltt
01/19/2004 Initial Version