#include <nitro/gx/gx_vramcnt.h>GXVRamOBJExtPltt GX_DisableBankForOBJExtPltt(void);This function disables the VRAM bank allocated to the Main 2D Engine's OBJ
Extended palette. If disabled, VRAM cannot be accessed, but the VRAM bank contents are not lost. In addition, the VRAM banks that were allocated to each resource will not be disabled unless disabled with this function. Refer to GX_SetBankForOBJExtPltt for details on GXVRamOBJExtPltt format.
None
The VRAM bank allocated to the main 2D Engine's OBJ extended palette.
GX_SetBankForOBJExtPltt, GX_GetBankForOBJExtPltt, GX_ResetBankForOBJExtPltt
02/09/2004 Added to the description
01/19/2004 Initial Version