#include <nitro/gx/gx_vramcnt.h>GXVRamTexPltt GX_DisableBankForTexPltt(void);This function sets the VRAM bank allocated to the texture palette slot. If disabled, VRAM cannot be accessed, but the VRAM bank contents are not lost. In addition, the VRAM banks that were allocated to each resource will not be disabled unless disabled with this function. Refer to GX_SetBankForTexPltt for details on GXVRamTexPltt format.
None
The VRAM bank allocated to the texture palette slot.
GX_SetBankForTexPltt,
GX_GetBankForTexPltt,
GX_ResetBankForTexPltt
02/09/2004 Added to the description
01/19/2004 Initial Version