#include <nitro/gx/gx_load.h>
void GX_EndLoadTex(void);
This function is called after transferring the texture image to the texture image slot. Internally,
it restores to the texture image slot the VRAM bank that was allocated to LCDC by GX_BeginLoadTex.
None
None
GX_BeginLoadTex,
GX_EndLoadTex
02/09/2004 Revised and added to the description
01/19/2004 Initial Version