#include <nitro/gx/gx_vramcnt.h>GXVRamTexPltt GX_ResetBankForTexPltt(void);This function allocates to LCDC the VRAM bank that was allocated to the texture palette slot. See GX_SetBankForTexPltt for details on GXVRamTexPltt types.
None
The VRAM bank that was allocated to the texture palette slot.
GX_SetBankForTexPltt,
GX_GetBankForTexPltt,
GX_DisableBankForTexPltt
01/19/2004 Initial Version