#include <nitro/gx/g2.h>
void *G2_GetBG0ScrPtr();
This function returns the pointer to the region where the Main 2D Engine BG0 screen data is stored. The return values are as follows:
HW_BG_VRAM
+ (Last value in the value name of GXBGScrOffset enum type specified by GX_SetBGScrOffset)
+ (Last value in the value name of GXBGScrBase enum type specified by G2_SetBG0Control)
.
None.
The pointer to the region storing the BG0 screen.
G2_SetBG0Control, G2_SetBG0Priority, G2_BG0Mosaic, G2_GetBG0CharPtr, G2_SetBG0Offset
02/09/2004 Added to Description
01/19/2004 Initial Version