GX_EndLoadOBJExtPltt


C Specification

#include <nitro/gx/gx_load.h>
void GX_EndLoadOBJExtPltt(void);

Description

This function is called after transferring OBJ palette data to the Main 2D Engine's OBJ Extended palette. Internally, restores to the Main 2D Engine's OBJ Extended palette the VRAM bank that was allocated to LCDC by GX_BeginLoadOBJExtPltt.

Arguments

None

Return Values

None

See Also

GX_BeginLoadOBJExtPltt, GX_LoadOBJExtPltt

Revision History

02/09/2004 Revised and added to the description
01/19/2004 Initial Version