GX_LoadOBJExtPltt


C Specification

#include <nitro/gx/gx_load.h>
void GX_LoadOBJExtPltt(const void *pSrc, u32 destSlotAddr, u32 szByte);

Description

This function uses DMA to transfer OBJ palette data to the Main 2D Engine's OBJ Extended palette. The transfer destination address (in the OBJ Extended palette) can be specified. The DMA channel that is used is GX_DMAID (defined in gxcommon.h). Both destSlotAddr and szByte must be 4-byte aligned. Call between GX_BeginLoadOBJExtPltt and GX_EndLoadOBJExtPltt.

Notes:

Arguments

pSrc Pointer to transfer source
destSlotAddr Address to inside of the transfer source OBJ expanded palette slot
szByte Transfer size (in bytes)

Return Values

None

See Also

GX_BeginLoadOBJExtPltt, GX_EndLoadOBJExtPltt

Revision History

02/09/2004 Revised and added to the description
01/19/2004 Initial Version