G3X_SetShading


C Specification

#include <nitro/gx/g3x.h>

void G3X_SetShading(GXShading shading);

Description

This function selects whether to use toon shading or highlight shading. It determines which will be used when GX_POLYGONMODE_TOON is selected as the polygon mode with G3_PolygonAttr.

GX_SHADING_TOON Toon shading
GX_SHADING_HIGHLIGHT Highlight shading

The following indicates the type definition for GXShading format.

typedef enum
{
    GX_SHADING_TOON = 0,
    GX_SHADING_HIGHLIGHT = 1
}
GXShading;

Arguments

shading Selects either toon shading or highlight shading

Return Values

None

See Also

G3*_PolygonAttr

Revision History

01/19/2004 Initial Version