#include <nitro/gx/gx_vramcnt.h>GXVRamOBJExtPltt GX_GetBankForOBJExtPltt(void);This function returns the settings of the VRAM bank allocated to the the Main 2D Engine's OBJ
Extended palette. For information on the GXVRamOBJExtPltt, see
GX_SetBankForOBJExtPltt.
None
The settings of the VRAM bank allocated to the main 2D Engine's OBJ Extended palette.
GX_SetBankForOBJExtPltt,
GX_ResetBankForOBJExtPltt,
GX_DisableBankForOBJExtPltt
01/19/2004 Initial Version