#include <nitro/gx/gx_vramcnt.h>GXVRamOBJ GX_GetBankForOBJ(void);This function returns the settings of the VRAM bank allocated to the Main 2D Engine OBJ. For information on the
GXVRamOBJ format, see GX_SetBankForOBJ.
None
The settings of the VRAM bank allocated to the main 2D Engine's OBJ.
GX_SetBankForOBJ,
GX_ResetBankForOBJ,
GX_DisableBankForOBJ
01/19/2004 Initial Version