GX_LoadBG3Bmp


C Specification

#include <nitro/gx/gx_load.h>
void GX_LoadBG3Bmp(const void *pSrc, u32 offset, u32 szByte);

Description

For 256-color bitmap BGs and direct color bitmap BGs this function DMA transfers bitmap data to the BG3 screen base address in the BG-VRAM of the main 2D engine. You can specify an offset in the destination address. The DMA channel used is GX_DMAID (defined in gxcommon.h). offset and szByte need to be a multiple of 2. The transfer destination address is (u32) G2_GetBG3ScrPtr() + offset. GX_LoadBG3Scr is called internally.

Notes:

Arguments

pSrc   Transfer origin pointer
offset   Offset
szByte   Transfer Size (in bytes)

Return Values

None

See Also

GX_LoadBGPltt, GX_LoadBG3Scr

Revision History

03/23/2004 Version