#include <nitro/gx/gx_load.h>
void GXS_EndLoadBGExtPltt(void);
This function is called after transferring the BG palette data to the sub 2D Engine BG
Extended palette. Internally, the VRAM bank that was allocated to LCDC by GXS_BeginLoadBGExtPltt is restored to the sub 2D Engine BG Extended palette data.
None
None
GXS_BeginLoadBGExtPltt,
GXS_LoadBGExtPltt
02/09/2004 Initial Version