#include <nitro/gx/g2.h>
void *G2_GetBG1CharPtr();
This function returns the pointer to the region where the Main 2D Engine BG1 character data is stored. The return values are as follows:
HW_BG_VRAM
+ (Last value in the value name of GXBGCharOffset enum type specified by GX_SetBGCharOffset)
+ (Last value in the value name of GXBGCharBase enum type specified by G2_SetBG1Control)
.
None
The pointer to the region where BG1 character data is stored.
G2_SetBG1Control, G2_SetBG1Priority, G2_BG1Mosaic, G2_GetBG1ScrPtr, G2_SetBG1Offset
02/09/2004 Added to Description
01/19/2004 Initial Version