GX_LoadTex


C Specification

#include <nitro/gx/gx_load.h>

void GX_LoadTex(const void *pSrc, u32 destSlotAddr, u32 szByte);

Description

This function uses DMA to transfer texture images to the texture image slot. The transfer destination address (in the texture image slot) can be specified. The DMA channel that is used is GX_DMAID (defined in gxcommon.h). Both destSlotAddr and szByte must be 4-byte aligned. Call between GX_BeginLoadTex and GX_EndLoadTex.

Notes:

Arguments

pSr Pointer to transfer source
destSlotAddr Address in transfer destination texture image slot
szByte Transfer size (in bytes)

Return Values

None

See Also

GX_BeginLoadTex, GX_EndLoadTex

Revision History

02/09/2004 Revised and added to the description
01/19/2004 Initial Version