#include <nitro/gx/g2.h>
void *G2_GetBG3CharPtr();
This function returns the pointer to the region where the Main 2D Engine BG3 character data is stored. The return values are as follows for character BGs.
HW_BG_VRAM
+ (Last value in the value name of GXBGCharOffset enum type specified by GX_SetBGCharOffset)
+ (Last value in the value name of GXBGCharBase enum type specified by G2_SetBG3ControlText)
Since there is no character data for bitmap BGs, NULL is returned.
None
The pointer to the region where BG3 character data is stored.
G2_SetBG3ControlText, ..., G2_SetBG3Priority, G2_BG3Mosaic, G2_GetBG3ScrPtr, G2_SetBG3Offset
02/09/2004 Added to Description
01/19/2004 Initial Version