#include <nitro/fx/fx_mtx44.h>
void MTX_Frustum( fx32 t, fx32 b, fx32 l, fx32 r, fx32 n, fx32 f, MtxFx44* mtx );
This function sets a frustum matrix to *mtx. It uses the Divider. The following diagram shows the matrix that is set.

t |
Y coordinate at the top of the near clipping plane |
b |
Y coordinate at the bottom of the near clipping plane |
l |
X coordinate at the left of the near clipping plane |
r |
X coordinate at the right of the near clipping plane |
n |
The distance from the eyepoint to the near clipping plane |
f |
The distance from the eyepoint to the far clipping plane |
mtx |
Pointer to a 4x4 matrix |
None
G3_Frustum, MTX_Perspective, MTX_Ortho
04/27/2004 Initial Version