#include <nitro/fx/fx_mtx43.h>
void MTX_LookAt(
const VecFx32* camPos,
const VecFx32* camUp,
const VecFx32* target,
MtxFx43* mtx );
Sets the camera matrix to matrix *mtx. There is no need for *camUp to be normalized. The matrix that is set is as shown below.
camPos |
Camera Position Vector Pointer |
camUp |
Camera Up Vector Pointer |
target |
Camera Focal Point Pointer |
mtx |
4 x 3 Matrix Pointer |
None.
06/21/2001 First Edition