#include <nitro/vx.h>
u32 VX_SkipFrameSoundOnePacket ( VXHandle handle );
Skips a packet of the current unpacked sound. This function is useful if you want to skip one or more audio tracks. Example: if you have 2 audio tracks, the first in English and the second in Japanese : . If you want to play the English track you would do the following code sequence :VX_BlitFrameSoundOnePacket, VX_SkipFrameSoundOnePacket times the value returned byVX_GetFrameNbAudioPacket. If you want to play the Japanese track you would do the following code sequence : VX_SkipFrameSoundOnePacket,VX_BlitFrameSoundOnePackettimes the value returned byVX_GetFrameNbAudioPacket
handle |
Valid handle movie |
1 if no error, 0 if there is no more audio packet available or if the handle is VX_INVALID_HANDLE.
10/26/2005 Initial Version