DWC_SetupGameServerAsync

Syntax

#include <dwc.h>
 
BOOL DWC_SetupGameServerAsync(
             u8    maxEntry,
             DWCMatchedSCCallback matchedCallback,
             void* matchedParam,
             DWCNewClientCallback newClientCallback,
             void* newClientParam );	

Description

This function is retained to maintain compatibility with older versions. Use the DWC_SetupGameServer function because it has the exact same contents.

Revision History

2006/06/20 Removed the description for arguments and more.
2005/12/16 Added a description of the old specification function.
2005/11/07 Made revisions.
2005/07/22 Initial version.


CONFIDENTIAL