DWC_CancelMatching

Syntax

#include <dwc.h>

BOOL DWC_CancelMatching(void);

Description

This function cancels the matchmaking in progress.

The cancel process completes inside this function, and a matching completion callback function (DWCMatchedCallback or DWCMatchedSCCallback) is called. In this case, the cancel argument of the callback function is TRUE.

To check whether cancellation is currently possible, use DWC_IsValidCancelMatching .

Arguments

None.

Return Values

TRUE The cancel process succeeded.
FALSE An error is being generated or execution is impossible because matchmaking is not in progress or cancellation is already under way.

See Also

DWC_ConnectToAnybodyAsync
DWC_ConnectToFriendsAsync
DWC_SetupGameServer
DWC_ConnectToGameServerAsync

Revision History

2005/12/16 Revisions.
2005/11/07 Initial version.


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