#include <dwc.h>
BOOL DWC_CleanupInetAsync( void );
Ends automatic connection control (asynchronous version). Be sure to call this function frequently (about once per game frame), until disconnected and TRUE is returned.
The DWC_CleanupInet function is also available for performing synchronous termination.
None.
TRUE |
Disconnection processing has ended. |
FALSE |
In process of disconnecting. |
DWC_InitInet
DWC_SetAuthServer
DWC_ConnectInetAsync
DWC_CheckInet
DWC_ProcessInet
DWC_GetInetStatus
DWC_CleanupInet
2005/12/16 Added a note that DWC_CleanupInet exists.
2005/10/26 Made revisions.
2005/07/22 Initial version.
CONFIDENTIAL