DWC_GetIngamesnCheckResult

Syntax

#include <dwc.h>

DWCIngamesnCheckResult DWC_GetIngamesnCheckResult( void );

Description

Finally, gets the check result of the in-game screen name (name used by the player in the game) that is sent to the authentication server with the DWC_LoginAsync function. Call this after a connection is successfully made to the Nintendo Wi-Fi Connection.

The authentication server checks whether the in-game screen name sent to the authentication server with the DWC_LoginAsync function is inappropriate for the Nintendo Wi-Fi Connection.

For more about using this check's result, see the Nintendo Wi-Fi Connection Programming Guidelines.

Arguments

None.

Return Values

DWC_INGAMESN_NOT_CHECKED Not checked by the authentication server.
DWC_INGAMESN_VALID Not determined to be inappropriate by the authentication server.
DWC_INGAMESN_INVALID Was determined to be inappropriate by the authentication server.

See Also

DWC_LoginAsync

Revision History

2006/03/27 Revised the note about the level of priority.
2005/12/26 Initial version.


CONFIDENTIAL