#include <dwc.h>
int DWC_GetFriendDataType( const DWCFriendData* frienddata );
Gets the type of data stored in the friend data specified by frienddata.
frienddata |
Pointer to the buffer for the DWCFriendData structure that stores the friend data. |
DWC_FRIENDDATA_NODATA |
No friend is stored. This is the initial state. |
DWC_FRIENDDATA_LOGIN_ID |
ID for the state where the system has never connected to the Nintendo Wi-Fi Connection service. |
DWC_FRIENDDATA_FRIEND_KEY |
Friend registration key. Although you may assume that a connection to the Wi-Fi Connection service has been established, this connection has not been verified with the Wi-Fi Connection server. |
DWC_FRIENDDATA_GS_PROFILE_ID |
GS profile ID obtained by connecting to the Nintendo Wi-Fi Connection service. When the Wi-Fi Connection server confirms that the friend data is authentic, the status changes from LOGIN_ID, FRIEND_KEY to this status. |
2005/12/16 Corrected error in argument notation. Added description of the return value.
2005/10/20 Initial version.
CONFIDENTIAL