#include <dwc.h>
void DWC_ProcessInet( void );
This function carries out automatic connection processing. Be sure to call this function frequently (about once per game frame) after DWC_ConnectInetAsync has been called.
To process errors that occur while connected, after calling the DWC_ProcessInet function, obtain the error status using the DWC_GetLastErrorEx function; if necessary, display an error code in addition to an error message. For creating this error messages, refer to the Nintendo Wi-Fi Connection Programming Guideline.
You can obtain connection status with the DWC_CheckInet or DWC_GetInetStatus function.
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DWC_SetAuthServer, DWC_ConnectInetAsync, DWC_CheckInet, DWC_GetInetStatus, DWC_CleanupInet
2006/12/22 Deleted incorrect reference links
2006/02/24 Changed the document name being referenced
2005/12/16 Added description
2005/10/26 Made revisions
2005/07/22 Initial version.
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