#include <dwc.h>
BOOL DWC_IsBuddyFriendData( const DWCFriendData* frienddata );
This function checks if friendship is already established on the GameSpy server for the friend information specified by frienddata.
The friend-established flag within friend data is set whenever a friendship is established on the GameSpy server. This flag is used to determine whether a friendship has been established.
The friend established flag is not reset even if the partner breaks the friend relationship, it is not possible to use this function to check whether a friend relationship has been maintained (i.e. whether acknowledgement of friendship is mutual).
frienddata |
Pointer to the buffer for the DWCFriendData structure that stores the friend data. |
TRUE |
The friend relationship is already established on the GameSpy server. |
FALSE |
The friend relationship has not yet been established on the server. |
2007/01/25 Added a description of the friend established flag.
2005/12/16 Added a description of the friend established flag.
2005/10/20 Initial version.
CONFIDENTIAL