#include <nnsys/snd.h>
int NNS_SndPlayerCountPlayingSeqByPlayerNo( int playerNo );
int NNS_SndPlayerCountPlayingSeqBySeqNo( int seqNo );
int NNS_SndPlayerCountPlayingSeqBySeqArcNo( int seqArcNo );
int NNS_SndPlayerCountPlayingSeqBySeqArcIdx( int seqArcNo, int index );
playerNo |
Player number. |
seqNo |
Sequence number. |
seqArcNo |
Sequence archive number. |
index |
Index number in the sequence archive. |
The NNS_SndPlayerCountPlayingSeqByPlayerNo
function counts the number of sequences that are currently playing on the player having player number playerNo
.
The NNS_SndPlayerCountPlayingSeqBySeqNo
function counts the number of sequences currently playing which have the sequence number seqNo
. This function counts the number of sequences for which the sequence number set by the NNS_SndPlayerSetSeqNo function and seqNo
are the same.
The NNS_SndPlayerCountPlayingSeqBySeqArcNo function counts the number of sequences playing that have the specified sequence archive number seqArcNo
. This function counts the number of sequences for which the sequence archive number set by the NNS_SndPlayerSetSeqArcNo function and seqArcNo
are the same. The NNS_SndPlayerCountPlayingSeqBySeqArcIdx function counts the number of sequences for which the sequence archive number seqArcNo
and the index number index
are both the same.
The value that these functions return is not updated unless either a function that stops a sequence immediately, or the NNS_SndMain
function is called.
NNS_SndPlayerSetSeqNo, NNS_SndPlayerSetSeqArcNo, NNS_SndMain
2004/06/01 Initial version.
CONFIDENTIAL