#include <nnsys/snd.h>
void NNS_SndHeapDestroy( NNSSndHeapHandle heap );
This function destroys the sound heap.
The callback function that was set in the NNS_SndHeapAlloc
function will be called for each memory block that has been allocated.
When the stream buffer (allocated using either NNS_SndArcStrmInit
or NNS_SndArcStrmSetupPlayer
) is in the heap, it synchronizes with the stream thread in this function.
NNS_SndHeapAlloc,
NNS_SndArcStrmInit,
NNS_SndArcStrmSetupPlayer
2004/09/02 Added a Note regarding thread synchronization.
2004/08/10 Initial version.
CONFIDENTIAL