#include <nnsys/snd.h>
BOOL NNS_SndHandleIsValid( const NNSSndHandle* handle );
Checks the validity of the sound handle. The sound handle is only valid if it is bound to a sequence.
None.
2007/04/04 Added const
to the argumetn.
2004/06/01 Revised the description to state that the sound handle is bound to the sequence, rather than the player.
2004/04/01 Initial Version.
CONFIDENTIAL