NNS_SndCaptureStopReverb

Syntax

#include <nnsys/snd.h>
void NNS_SndCaptureStopReverb( int frames );

Arguments

frames Number of frames for fade-out.

Return Values

None.

Description

Stops reverb. If reverb is not operating, this function does nothing.

This function gradually decreases the reverb component of the sound volume over the number of game frames specified by frames, then stops reverb.

See Also

None.

Revision History

2004/04/01 Initial version.


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