#include <nnsys/snd.h>
typedef struct NNSSndSeqParam
{
u16 bankNo;
u8 volume;
u8 channelPrio;
u8 playerPrio;
u8 playerNo;
u16 reserved;
} NNSSndSeqParam;
bankNo |
Bank number. |
volume |
The initial volume setting. |
channelPrio |
The voicing priority. |
playerPrio |
Player priority. |
playerNo |
Player number. |
reserved |
The reserved region. |
Sequence parameter structure. This stores the parameters to be set when the sequence is played.
This structure can be obtained by using either the NNS_SndArcGetSeqParam
function or the NNS_SndArcGetSeqArcParam
function.
NNS_SndArcGetSeqParam, NNS_SndArcGetSeqArcParam
2004/06/01 Initial version.
CONFIDENTIAL