NNS_G3dMdlUseMdlXXXXX

Syntax

#include <nnsys/g3d/model.h>
void NNS_G3dMdlUseMdlDiff(NNSG3dResMdl* pMdl);
void NNS_G3dMdlUseMdlAmb(NNSG3dResMdl* pMdl);
void NNS_G3dMdlUseMdlSpec(NNSG3dResMdl* pMdl);
void NNS_G3dMdlUseMdlEmi(NNSG3dResMdl* pMdl);
void NNS_G3dMdlUseMdlLightEnableFlag(NNSG3dResMdl* pMdl);
void NNS_G3dMdlUseMdlPolygonMode(NNSG3dResMdl* pMdl);
void NNS_G3dMdlUseMdlCullMode(NNSG3dResMdl* pMdl);
void NNS_G3dMdlUseMdlPolygonID(NNSG3dResMdl* pMdl);
void NNS_G3dMdlUseMdlAlpha(NNSG3dResMdl* pMdl);
void NNS_G3dMdlUseMdlFogEnableFlag(NNSG3dResMdl* pMdl);
void NNS_G3dMdlUseMdlDepthTestCond(NNSG3dResMdl* pMdl);
void NNS_G3dMdlUseMdl1Dot(NNSG3dResMdl* pMdl);
void NNS_G3dMdlUseMdlFarClip(NNSG3dResMdl* pMdl);
void NNS_G3dMdlUseMdlXLDepthUpdate(NNSG3dResMdl* pMdl);

Arguments

pMdl Pointer to the model resource

Return Values

None.

Description

These functions configure rendering of the model specified by pMdl to use the values set inside the model resource.

NNS_G3dMdlUseMdlDiff Specify use of the diffuse color set separately for each individual material inside the model resource.
NNS_G3dMdlUseMdlAmb Specify use of the ambient color set separately for each individual material inside the model resource.
NNS_G3dMdlUseMdlSpec Specify use of the specular color set separately for each individual material inside the model resource.
NNS_G3dMdlUseMdlEmi Specify use of the emission color set separately for each individual material inside the model resource.
NNS_G3dMdlUseMdlLightEnableFlag Specify use of the light-enable flag set separately for each individual material inside the model resource.
NNS_G3dMdlUseMdlPolygonMode Specify use of the polygon mode set separately for each individual material inside the model resource.
NNS_G3dMdlUseMdlCullMode Specify use of the cull mode set separately for each individual material inside the model resource.
NNS_G3dMdlUseMdlPolygonID Specify use of the polygon ID set separately for each individual material inside the model resource.
NNS_G3dMdlUseMdlAlpha Specify use of the alpha value set separately for each individual material inside the model resource.
NNS_G3dMdlUseMdlFogEnableFlag Specify use of the fog-enable flag set separately for each individual material inside the model resource.
NNS_G3dMdlUseMdlDepthTestCond Specify use of the depth-test condition set separately for each individual material inside the model resource.
NNS_G3dMdlUseMdl1Dot Specify use of the specification for displaying 1-dot polygons that is set separately for each individual material inside the model resource.
NNS_G3dMdlUseMdlFarClip Specify use of the setting for displaying polygons that intersect with the FAR clip plane that is set separately for each individual material inside the model resource.
NNS_G3dMdlUseMdlXLDepthUpdate Specify use of the enable flag for updating the depth value of translucent polygons that is set separately for each individual material inside the model resource.

See Also

NNS_G3dMdlUseGlbXXXXX

Revision History

2004/10/12 Initial version.


CONFIDENTIAL