#include <nnsys/g3d/kernel.h>
void
NNS_G3dRenderObjResetFlag(
NNSG3dRenderObj* pRenderObj,
NNSG3dRenderObjFlag flag
);
pRenderObj | Pointer to the RenderObj structure. |
flag | Bitwise OR (logical sum) of the flags to be reset. |
None.
Resets the flags designated by flag
from the execution control flags of the rendering object.
NNS_G3dRenderObjSetFlag
, NNS_G3dRenderObjTestFlag
2004/08/02 Initial version.
CONFIDENTIAL