#include <nnsys/g3d/kernel.h>
NNSG3dResMdl*
NNS_G3dRenderObjGetResMdl(
NNSG3dRenderObj* pRenderObj
);
pRenderObj | Pointer to the NNSG3dRenderObj structure. |
Returns the pointer to the model resource stored in the rendering object.
Gets the pointer to the model resource from the rendering object.
2004/10/20 Initial version.
CONFIDENTIAL