NNS_G3dGlbMaterialColorDiffAmb

Syntax

#include <nnsys/g3d/glbstate.h>
void
NNS_G3dGlbMaterialColorDiffAmb(
    GXRgb diffuse,
    GXRgb ambient,
    BOOL IsSetVtxColor
);

Arguments

diffuse Diffuse reflection color
ambient Ambient reflection color
IsSetVtxColor Vertex color set flag

Return Values

None.

Description

This function configures the material diffuse reflection color (diffuse) and ambient reflection color (ambient) of the global state kept inside the G3D library. One of two options can be chosen for the vertex color set flag—not setting the vertex color (FALSE), or setting a diffuse color as the vertex color (anything other than FALSE). The configuration performed with this API will be applied to the model if using either the NNS_G3dMdlUseGlbDiff function or the NNS_G3dMdlUseGlbAmb function.

See Also

NNS_G3dGlbMaterialColorSpecEmi

Revision History

2004/08/02 Initial version.


CONFIDENTIAL