#include <nnsys/g3d/glbstate.h>
const MtxFx43* NNS_G3dGlbGetInvVP(void);
None.
Returns a pointer to the inverse matrix of the matrix resulting when the camera matrix is multiplied by the projection matrix.
The camera matrix and projection matrix are set in the global state held in the G3D library. This function returns a pointer to the inverse matrix of the matrix resulting when the camera matrix is multiplied by the projection matrix.
2004/11/05 Initial version.
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