#include <nnsys/g3d/glbstate.h>
const VecFx32* NNS_G3dGlbGetCameraUp(void);
None.
The pointer to the camera's upward vector.
Gets the pointer to the camera's upward vector, which is set in the global state stored in the G3D library.
NNS_G3dGlbLookAt, NNS_G3dGlbGetCameraMtx, NNS_G3dGlbGetCameraPos, NNS_G3dGlbGetCameraTarget
2004/09/16 Initial version.
CONFIDENTIAL