#include <nnsys/g3d/binres/res_struct_accessor.h>
NNSG3dResTex*
NNS_G3dGetTex(
const NNSG3dResFileHeader* header
);
header | The pointer to the resource file header |
Returns the pointer to the texture resource. Returns a NULL
if there is no texture block inside the model resource file.
This function gets the texture resource from the resource file data
.
NNS_G3dGetDataBlockHeaderByIdx
, NNS_G3dGetMdlSet
2004/08/02 Initial version.
CONFIDENTIAL