#include <nnsys/g3d/binres/res_struct_accessor.h>
NNSG3dResMdl*
NNS_G3dGetMdlByName(
const NNSG3dResMdlSet* mdlSet,
const NNSG3dResName* name
);
mdlSet | The pointer to the model set |
name | The pointer to the resource name |
Returns the pointer to the model.
Gets the model with the resource name name
inside the model set mdlSet
.
2004/08/02 Initial version.
CONFIDENTIAL