#include <nnsys/g2d/g2d_Softsprite.h>
void NNS_G2dSetSpriteCurrentPolygonID( u16 id );
id | [IN] Polygon ID used when rendering software sprites |
None.
Sets the Polygon ID that will be used for software sprite rendering.
The name of this function has been changed from NNS_G2dSetCurrentPolygonID
. The previous function name remains as a separate name.
2004/08/02 Renamed function.
2004/05/28 Initial version.
CONFIDENTIAL