#include <nnsys/g2d/g2d_RendererCore.h>
void NNS_G2dSetRndCoreSurface
(
NNSG2dRndCoreInstance* pRnd,
NNSG2dRndCoreSurface* pSurface
);
pRnd |
[OUT] Renderer core |
pSurface |
[IN] Rendering target surface |
None.
Sets the object surface to be rendered in the Renderer core. This function must be called outside the BeginRendering
— EndRendering
block.
2004/11/10 Initial version.
CONFIDENTIAL