NNS_G2dSetRndCore3DSoftSpriteZvalue

Syntax

#include <nnsys/g2d/g2d_RendererCore.h>

    
    void NNS_G2dSetRndCore3DSoftSpriteZvalue( NNSG2dRndCoreInstance* pRnd, fx32 z );

  

Arguments

pRnd [OUT] Renderer core
z [IN] Z value used for software sprite drawing

Return Values

None.

Description

Sets the sprite's Z value, which will be used when drawing software sprites.

See Also

None.

Revision History

2004/11/10 Initial version.


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