#include <nnsys/g2d/g2d_RendererCore.h>
void NNS_G2dRndCoreDrawCellVramTransfer
(
const NNSG2dCellData* pCell,
u32 cellVramTransferHandle
);
pCell |
[IN] Cell data |
cellVramTransferHandle |
[IN] Handle of cell VRAM transfer state object |
None.
Draws a VRAM transfer cell. This function must be called inside the BeginRendering
— EndRendering
block
None.
2004/11/10 Initial version.
CONFIDENTIAL