#include <nnsys/g2d/g2d_Renderer.h>
void NNS_G2dSetRendererPaletteTbl(
NNSG2dRendererInstance* pRend,
const NNSG2dPaletteSwapTable* pTbl );
pRend |
[OUT] Renderer entity |
pTbl |
[IN] Palette conversion table |
None.
Sets the color palette conversion table. In subsequent rendering the palette value will be converted according to the conversion table set here. This can be called either inside or outside the BeginRendering
— EndRendering
block.
NNS_G2dResetRendererPaletteTbl
2004/11/10 Added Description.
2004/05/28 Initial version.
CONFIDENTIAL