NNS_G2dGetRendererSurfaceActiveFlag

Syntax

#include <nnsys/g2d/g2d_Renderer.h>

	NNS_G2D_INLINE BOOL NNS_G2dGetRendererSurfaceActiveFlag
	( 
		NNSG2dRenderSurface*    pSurface 
	);
  

Arguments

pSurface [IN] Render surface entity

Return Values

Returns TRUE if the render state is active.

Description

Gets the active state of the render surface.

See Also

NNS_G2dSetRendererSurfaceActiveFlag

Revision History

2004/09/16 Initial version.


CONFIDENTIAL