#include <nnsys/g2d/g2d_Renderer.h>
NNS_G2D_INLINE u16 NNS_G2dGetRendererOverwritePriority
(
const NNSG2dRendererInstance* pRend
);
NNS_G2D_INLINE u16 NNS_G2dGetRendererOverwritePlttNo
(
const NNSG2dRendererInstance* pRend
);
NNS_G2D_INLINE u16 NNS_G2dGetRendererOverwritePlttNoOffset
(
const NNSG2dRendererInstance* pRend
);
NNS_G2D_INLINE BOOL NNS_G2dGetRendererOverwriteMosaicFlag
(
const NNSG2dRendererInstance* pRend
);
NNS_G2D_INLINE GXOamMode NNS_G2dGetRendererOverwriteOBJMode
(
const NNSG2dRendererInstance* pRend
);
pRend |
Renderer entity |
Parameters that the renderer uses for overwriting the OAM.
Gets the parameter values that are used for overwriting the OBJ that was drawn by the renderer. NNS_G2dGetRendererOverwritePriority
obtains the drawing priority. NNS_G2dGetRendererOverwritePlttNo
obtains the palette number. The NNS_G2dGetRendererOverwritePlttNoOffset
gets the palette number as an add-on difference value. NNS_G2dSetRendererOverwriteMosaicFlag
obtains the mosaic flag. The NNS_G2dSetRendererOverwriteOBJMode
function gets the object mode.
To enable the parameter overwriting feature, you must use the NNS_G2dSetRendererOverwriteEnable
function to enable the appropriate parameter overwriting feature.
NNS_G2dSetRendererOverwriteEnable/Disable
NNS_G2dSetRendererOverwrite*
2009/04/01 Added the NNS_G2dGetRendererOverwritePlttNoOffset
function.
2004/11/10 Added the NNS_G2dGetRendererOverwriteMosaicFlag
and NNS_G2dGetRendererOverwriteOBJMode
functions.
2004/10/12 Initial version.
CONFIDENTIAL