#include <nnsys/g2d/g2d_Renderer.h>
void NNS_G2dDrawEntity( NNSG2dEntity* pEntity );
pEntity | [IN] Entity |
None.
Renders the entity.
Call this function during the BeginRendering
— EndRendering
block.
If the entity has a color palette conversion table, NNS_G2DrawEntity
draws the table using the color palette conversion table.
NNS_G2dDrawMultiCellAnimation
NNS_G2dDrawCellAnimation
2004/05/28 Initial version.
CONFIDENTIAL