#include <nnsys/g2d/g2d_MultiCellAnimation.h>
void NNS_G2dSetAnimSequenceToMCAnimation(
NNSG2dMultiCellAnimation* pMultiCellAnim,
const NNSG2dMultiCellAnimSequence* pAnimSeq );
pMultiCellAnim |
[OUT] Multicell animation |
pAnimSeq |
[IN] Animation sequence |
None.
Sets the play animation sequence in the multicell animation. The animation sequence must be of the type NNS_G2D_ANIMATIONTYPE_MULTICELLLOCATION
. NNS_G2dGetMCNumNodesRequired
is executed internally. The cell animation entity will fail in an assert if there are insufficient nodes to play the animation.
2004/07/20 Changed the function name from NNS_G2dGetNumNodesRequired
to NNS_G2dGetMCNumNodesRequired
.
2004/05/28 Initial version.
CONFIDENTIAL