NNS_G2dInitMCAnimation

Syntax

#include <nnsys/g2d/g2d_MultiCellAnimation.h>
void NNS_G2dInitMCAnimation( 
                                NNSG2dMultiCellAnimation*          pMultiCellAnim, 
                                NNSG2dNode*                        pNodeArray, 
                                NNSG2dCellAnimation*               pCellAnim, 
                                u16                                numNode, 
                                const NNSG2dCellAnimBankData*      pAnimBank,  
                                const NNSG2dCellDataBank*          pCellDataBank,
                                const NNSG2dMultiCellDataBank*     pMultiCellDataBank );
  

Arguments

pMultiCellAnim [OUT] Multicell animation
pNodeArray [IN] Node array (length = numNode)
pCellAnim [IN] Cell animation array (length = numNode)
numNode [IN] Number of nodes
pAnimBank [IN] Animation bank that defines the cell animation that composes the multicell
pCellDataBank [IN] Cell data bank
pMultiCellDataBank [IN] Multicell data bank

Return Values

None.

Description

Initializes multicell animation. It will be necessary to run the NNS_G2dGetMCNumNodesRequired function on the animation sequence group to be replayed and set sufficient values with numNode. The NNS_G2dInitMCInstance function is executed internally. This function and the NNS_G2dInitializeMCAnimation function have been kept to maintain compatibility with previous versions. A new function, NNS_G2dInitMCAnimationInstance, has been prepared to provide the same functionality. New users should use NNS_G2dInitMCAnimationInstance.

See Also

NNS_G2dInitializeMCAnimation
NNS_G2dInitMCInstance
NNS_G2dGetMCNumNodesRequired

Revision History

2005/01/31 Added explanation regarding the NNS_G2dInitMCAnimation function.
2004/08/02 Renamed function.
2005/07/20 The NSS_G2dGetNumNodesRequired function was renamed to NNS_G2dGetMCNumNodesRequired.
2004/05/28 Initial version.


CONFIDENTIAL