#include <nnsys/g2d/g2d_Image.h>
void NNS_G2dLoadImage2DMapping(
const NNSG2dCharacterData* pSrcData,
u32 baseAddr,
NNS_G2D_VRAM_TYPE type,
NNSG2dImageProxy* pImgProxy );
pSrcData |
[IN] Input image data source |
baseAddr |
[IN] Load destination address |
type |
[IN] VRAM type to use (3D, 2D-Main, or 2D-Sub) |
pImgProxy |
[OUT] Image proxy that stores the load result |
None.
Loads the image data to the hardware and sets the load results and the image format to the image proxy.
This function is used exclusively for the 2D mapping mode's raw images.
If 2D Graphics Engine VRAM has been specified, this function internally sets the 2D Graphics Engine character mode to 2D mapping mode.
None.
2004/05/28 Initial version.
CONFIDENTIAL