#include <nnsys/g2d/g2d_Image.h>
BOOL NNS_G2dIsImagePaletteReadyToUse(
const NNSG2dImagePaletteProxy* pImg,
NNS_G2D_VRAM_TYPE type );
pImg |
[IN] Image palette proxy |
type |
[IN] VRAM type to use (3D, 2D-Main, or 2D-Sub) |
TRUE
if useable (already configured).
Checks if the image palette proxy has been properly configured for the type of VRAM usage specified in type
, and is thus in a usable state. You can specify any of the following types of VRAM usage.
NNS_G2D_VRAM_TYPE_3DMAIN This type is used for the 3D graphics engine NNS_G2D_VRAM_TYPE_2DMAIN This type is used for the 2D graphics engine A NNS_G2D_VRAM_TYPE_2DSUB This type is used for the 2D graphics engine B
None.
2004/06/10 Added a description of the types of VRAM usage.
2004/05/28 Initial version.
CONFIDENTIAL