#include <nnsys/g2d/g2d_Image.h>
u32 NNS_G2dGetImageLocation(
const NNSG2dImageProxy* pImg,
NNS_G2D_VRAM_TYPE type );
pImg |
[IN] Image proxy |
type |
[IN] VRAM type to use (3D, 2D-Main, or 2D-Sub) |
The address, in the type of VRAM specified to use.
Gets the VRAM address from an image proxy. The type
(VRAM use type) specifies the graphics engine for which you want to get the image data's VRAM address. You can specify any of the following types of VRAM usage.
NNS_G2D_VRAM_TYPE_3DMAIN This type is used for the 3D graphics engine NNS_G2D_VRAM_TYPE_2DMAIN This type is used for the 2D graphics engine A NNS_G2D_VRAM_TYPE_2DSUB This type is used for the 2D graphics engine B
None.
2004/06/10 Added a description of the types of VRAM usage.
2004/05/28 Initial version.
CONFIDENTIAL