NNS_G2dSetEntityCurrentFrame

Syntax

#include <nnsys/g2d/g2d_Entity.h>
void  NNS_G2dSetEntityCurrentFrame
                              ( 
                                   NNSG2dEntity*    pEntity,
                                   u16              frameIndex  
                              );
  

Arguments

pEntity [OUT] Entity
frameIndex [IN] Playback animation frame number

Return Values

None.

Description

Sets the playback animation frame number of the entity. No action will occur if an invalid index is input.

See Also

NNS_G2dSetCellAnimationCurrentFrame
NNS_G2dSetMCAnimationCurrentFrame

Revision History

2004/05/28 Initial version.


CONFIDENTIAL