#include <nnsys/g2d/g2d_CellTransferManager.h>
u32 NNS_G2dGetNewCellTransferStateHandle();
None.
Cell VRAM Transfer State Object Handle
Gets the cell VRAM transfer state object handle. Operation of the cell VRAM transfer state object is carried out with this handle. The handle is saved as a member of the cell animation entity. When the system cannot get the handle, NNS_G2D_INVALID_CELL_TRANSFER_STATE_HANDLE
is returned. Internally, a linear search for the cell VRAM transfer state object buffer takes place. (Please refrain from calling this in performance critical locations.)
None.
2004/07/20 Initial version.
CONFIDENTIAL