NNS_G2dSetCallBackFunctorAtAnimFrame

Syntax

#include <nnsys/g2d/g2d_Animation.h>
void NNS_G2dSetCallBackFunctorAtAnimFrame( 
                      NNSG2dAnimController*   pAnimCtrl, 
                      u32                     param, 
                      NNSG2dAnmCallBackPtr    pFunc 
                      u16                     frameIdx );

Arguments

pAnimCtrl [OUT] NNSG2dAnimController entity
param [IN] u32 data used as a callback function argument
pFunc [IN] Pointer to callback function
frameIdx [IN] Index of AnimFrame that calls the callback

Return Values

None.

Description

Sets the callback to the animation controller. The callback can register only one type to each controller entity. Do not set this function's type argument to anything other than NNS_G2D_ANMCALLBACKTYPE_SPEC_FRM. If necessary, use the NNS_G2dSetAnimCtrlCallBackFunctor function instead.
At the timing of the changing playback frame, the index of the new play frame is compared with frameIdx. If they are identical, a callback is called.

The name of this function has changed to NNS_G2dSetAnimCtrlCallBackFunctorAtAnimFrame. To maintain compatibility, the previous function was kept under a different name.

See Also

NNS_G2dSetAnimCtrlCallBackFunctorAtAnimFrame
NNS_G2dSetAnimCtrlCallBackFunctor

Revision History

2004/08/02 Renamed function.
2004/05/28 Initial version.


CONFIDENTIAL