#include <nnsys/g2d/g2d_Animation.h>
void NNS_G2dBindAnimCtrl(
NNSG2dAnimController* pAnimCtrl,
const NNSG2dAnimSequence* pAnimSequence );
pAnimCtrl |
[OUT] NNSG2dAnimController entity |
pAnimSequence |
[IN] Animation sequence data |
None.
Links the animation controller and the animation data of the control object. Internally, the NNS_G2dResetAnimCtrlState
function is called, and the internal state of the animation controller is reset.
This function is a new function name that is a renamed version of NNS_G2dBindAnimController
. The past function remains as a separate name to maintain compatibility.
2004/08/02 Renamed function.
2004/05/28 Initial version.
CONFIDENTIAL